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Design and implementation of instructional 3D Web-based interactive medical devices – Pubrica
DESIGN AND
IMPLEMENTATION OF
INSTRUCTIONAL 3D WEB
BASED INTERACTIVE
MEDICAL DEVICES
An Academic presentation by
Dr. Nancy Agnes, Head, Technical Operations,
Pubrica Group: www.pubrica.com
Email: [email protected]
TODAY'S
DISCUSSIO
NIn brief
Introductio
n
Virtual reality training for
medical procedures
Conclusion
INBRI
EMFedical devices are critical inpatien
diagnosis, care, andtherapy. t
equipment benefits from BeMstedi3ca
ADnimation services interactive lelarning
apps that give background,
recommendations, and practical
training.
Al medical, nursing, and al ied
healthcare workers working in
healthcare set ings and locations would
benefit from this e- learning package.
It also applies to al pharmacists in
whatever set ing and al community
care profes ionals in nursing and
private healthcare.
INTRODUCTIO
N
Rapid and far-reaching technology
advancements in healthcare are altering
people's relationships, communication,
and lifestyles.
Clinicians have been employing
informatio and communication
n in health care since the
etemchenrgoelongcye of electronic communication
techniques.
The potential influence of emerging technologies, such as interactive
technology, on health care for education and training has piqued at
ention in recent years.
One of the key findings is that individuals find learning extremely dif
icult by fol owing a series of instructions in a manual book, and they
want to "learn by doing" instead.
Interactivity is at the heart of learning system design because of its es
ential role in the learning proces 's ef icacy.
VIRTUAL
MODE
L
Interactive technologies, such as web-based, multimedia, and virtual reality, of
er various ways of portraying and interacting with information not available
with a traditional technology (e.g., books, video).
As a result, they have the potential to provide learners with the capacity to
explore ideas and concepts in a variety of ways, as wel as to as ist learners in
"learning by doing." Using interactive 3D Animation services in India learning
software can improve learning fun, enhancing students' knowledge and
learning ef ectivenes over a more extended period of information retention.
If they have a decent interactive design, interactive learning systems may be
an ef ective way to learn and create a high-quality learning experience.
VIRTUAL REALITY
TRAINING FOR
MEDICAL
PRReceOnt CadvEanDcemUenRts Ein eSducational and
training technology have resulted in
developing a growing variety of new and
promising learning tools.
Top 3D Animation Services Companies in India virtual worlds and
computer simulations are examples of these, which can help
healthcare profes ionals improve their training by giving them hands-
on experience in virtual sur oundings.
Because communication between the user (health profes ional) and
the Virtual Environment (VE) or VR system might provide crucial
experiences and information in executing a proces , interactivity is
vital in this context.
In addition, the increased use of simulators in medical training and
education has been as isted by changes in medical practice that
restrict education time and patient availability and an increase in
medical-legal knowledge.
This generation is distinct in that they have grown up with digital
technologies and have used computers and the Internet since they
were children.
As a result, Virtual Reality is significant to their way of thinking and
perceiving things.
INTERACTIVE MEDICAL DEVICES: WHY?
Virtual reality is quickly becoming a highly potent
instructional tool in medical education. It is cur ently
wel -established in surgery and anatomy training,
but not so much in the performance of virtual
medical equipment.
REASONS RELATED TO UNIVERSITY
The trainers require acces to an actual machine for
practical work at the hospital, clinical faculty,
healthcare institutions and to execute an ECG, Defibril
ator, and Sphygmometer accurately.
REASONS RELATED TO PATIENT AVAILABILITY
Because they do not interact with real, incredibly il patients frequently
fatigued, humiliated, or unpredictable, virtual medical devices provide a
consistent experience for everybody.
REASONS RELATED TO COMMUNITY AND HOME SETTINGS
Virtual learning environments that respond to the demands of a wide
range of users in their everyday lives, al owing them to get expertise with
the operation of standard medical systems that are beneficial to their
health.
To produce the interactive 3D devices, the fol owing steps,
In Autodesk 3DS Max, a 3D hospital-like room, medical equipment, and
a Virtual Human were designed.
The Deep Exploration module imported these elements into Enliven
and combined them into a VET scene, complete with interaction and
animations.
Put ing the final VET scene on the we
CONCLUSIO
NRealistic models and simulations are becoming more
popular in both the education and practice of
medicine due to bet er in Top 3D Animation
Services Companies in the USA and Virtual Reality
technologies.
This paper explains the design and implementation of
Web-based interactive medical apps to educate
healthcare and non-healthcare personnel on medical
devices such as sphygmomanometers, ECGs, and
defibril ators. The fol owing are the primary
justifications for using these applications:
Changes in health care delivery and academic contexts that limit
patient availability as instructional opportunities are driving an
increase in ICT use in medical education.
The problem of medical mistakes and the need to improve patient
safety in the movement of health care services from hospitals to the
community and home set ings, workplaces, and public locations such
as airports, aircraft, and other places received international at ention.
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