Uploaded on Dec 4, 2023
The global online smartphone and tablet games market size was valued at $30.49 billion in 2019, and is projected to reach $149.93 billion by 2027, growing at a CAGR of 21.8% from 2020 to 2027.
Online Smartphone and Tablet Games Market to reach USD 149.93 Billion by 2027- Gaming Fever Spreads: Online Games Trending Worldwide
Online Smartphone and Tablet
Games Market
The global online smartphone and tablet games market size was valued
at $30.49 billion in 2019, and is projected to reach $149.93 billion by
2027, growing at a CAGR of 21.8% from 2020 to 2027.
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Online smartphone and tablet games are gaining high traction attributed to rise in
addiction of games among the youth and surge in consumer awareness toward
interactive entertainment systems.
various smartphone game providers are introducing new gaming applications for
children to enhance their concentration level and improve multitasking ability.
Companies are providing various features to end users such as encryption-based
security, user-friendly interface, and chat-based customer support.
Impact of Covid-19
The online smartphone and tablet games market has witnessed
significant growth in past few years; however, due to the outbreak of
the COVID-19 pandemic, the market has witnessed relatively higher
1
growth. This is attributed to implementation of lockdown by
governments in majority of the countries and rise in addiction of
people toward online gaming.
Various emerging countries have experienced hike in downloads of
online gaming applications, which propels the growth of the market. For
2 instance, according to research report published by Publicis Groupe
India, in March 2020 in India, the online smartphone gaming industry
registered growth rate of 41% as compared to the previous year 2019.
Market is Segmention
By GAME TYPE Massiive Mulltitipllayer Onlliine Games
Casuall Games
Sociiall Games
By OPERATING
SYSTEM iiOS
Androiid
Segmentation
By Region
North America U.S., Canada
U.K., Germany, France, Spain, Italy,
Europe Rest of Europe
China, Japan, South Korea, India, Australia, Rest
Asia-Pacific
of Asia-Pacific
LAMEA Latin America, Middle East, Africa
Leading Market Players
SUPERCELL OY
ROVIIO ENTERTAIINMENT CORPORATIION
GAMELOFT
MELIIOR GAMES
KIING LTD.. ((ACQUIIRED BY ACTIIVIISIION))
KABAM GAMES,, IINC.. ((ACQUIIREED BY NEETTMARBLLEE GAMEESS))
NCSOFT CORPORATIION
MACHIINE ZONE,, IINC.. ((ACQUIIRE BY APPLOVIIN))
THE WALT DIISNEY COMPANY
ELECTRONIICS ARTS,, IINC
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