Uploaded on Sep 17, 2020
The major players in the global augmented reality in training and education market are Google Expeditions Pioneer Program., zSpace, Magic Leap, Alchemy VR, Unimersiv, GAMOOZ, Meta Company, DAQRI, InGage, Popar.
Augmented Reality In Training And Education Market Global Report 2020 COVID-19 Growth And Change
Augmented Reality In Training And Education
Market Global Report 2020: COVID-19 Growth
And Change
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Augmented Reality In Training And
Education Market Characteristics:
• The global augmented reality in training and education market is expected to grow from $7.3 billion in
2019 to $8.5 billion in 2020 at a growth rate of 16.14%. The market growth is expected to slow down
in mainly due to the COVID-19 outbreak that has led to restrictive containment measures involving
social distancing, remote teaching and very few institutions are equipped with the required software
and devices. The market is then expected to recover and reach $18.72 billion in 2023 at CAGR of
30.31%.
• The Business Research Company published its Augmented Reality In Training And Education Global
Market Report 2020 which provides strategists, marketers and senior management with the critical
information they need to assess the global Augmented Reality In Training And Education market. The
report provides in-depth analysis of the impact of COVID-19 on the market, along with revised market
numbers due to the effects of the coronavirus. The report covers the Augmented Reality In Training
And Education market’s segments- 1) By Category, Primary and Secondary Education, Test
Preparation, Reskilling and Certifications, Higher Education, Language and Other Learnings 2) By
Device, Classroom Projectors, Smartphones, Laptops, Others.
• The major regions included in the report are Asia-Pacific, Western Europe, Eastern Europe, North
America, South America, Middle East, and Africa.
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Major Key Players:
Google Expeditions Pioneer
Program.,
zSpace,
Magic Leap,
Alchemy VR,
Unimersiv,
GAMOOZ,
Meta Company,
DAQRI
InGage
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Table Of Content
1. Executive Summary
2. Report Structure
3. Augmented Reality In Training And Education Market Characteristics
4. Augmented Reality In Training And Education Market Product Analysis
5. Augmented Reality In Training And Education Market Supply Chain
……
26. Key Mergers And Acquisitions In The Augmented Reality In Training And Education Market
27. Augmented Reality In Training And Education Market Trends And Strategies
28. Augmented Reality In Training And Education Market Future Outlook and Potential Analysis
29. Appendix
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