Uploaded on Mar 21, 2020
AR and VR development have a lot in common services, they could also lead us down totally different paths in entertainment, gaming, communication and more. Augmented reality overlays virtual 3D graphics onto our real world, augmenting the way we see our everyday life and bringing us more information.
future of ar and vr
The Present anTdh e Present and Future of AR aFnudt uVrRe of AR and VR [email protected] Introduction of AR and VR Introduction of AR and AR and VR deVveRlopment have a lot in common services, they could also lead us down totally different paths in entertainment, gaming, communication and more. Augmented reality overlays virtual 3D graphics onto our real world, augmenting the way we see our everyday life and bringing us more information. [email protected] Face on Modern AR and VR [email protected] Virtual Reality: Transforming Imagination Reality Virtual showrooms: Manufacturers can use this technology to showcase their products in virtual showrooms.Not only does it help them deliver life-like user experiences but also saves space. 3D vision: VR-based apps drive customer engagement as they are capable of delivering immersive experiences with a 3D vision of the products Interactive marketing and branding:VR enables the companies to promote their products with an amazing blend of photography and technology that leads to interactivity. [email protected] Augmented Reality: Merging Physical With Virtual Transparency: With AR-based applications, the business can present their products and services in an enhanced way by impactful visual experience to the clients. Data delivery: AR facilitates the companies to show the relevant data of their products in a real-time to the people. context-based data can be presented in the form of engaging content. Training: AR apps and devices serve as an effective simulative training tool for the employees.It ensures high training which eventually increases their productivity. [email protected] Augmented and Virtual Reality: Where are we Now? Today, a third of American households have three or more smartphones, according to Pew Research Center, while 23 percent have more desktops and 17 percent have more tablets. We are constantly surrounded by screens. when the first validation of consumer augmented reality use came from Pokémon Go, nobody had thought about AR applications on a smartphone. [email protected] Fuututruer oef AoRf AanRd aVRnd VR [email protected] 1.Immersive technologies are the next change of interface Immersive technologies are more than a new computing platform: they are a change of interface. There has only been two changes of interface in the entire human history: the first one was the printing press and the second one was the screen. Both these shifts had a huge impact on humanity. [email protected] 2. Smartphone AR is not true AR By definition, immersive technologies do not rely on a screen to display information. Therefore, smartphone AR does not belong to the category. Holding your phone in front of you to consume content is awkward, not natural, and will not provide real customer value beyond very specific use cases, or gimmicks. [email protected] 3. VR will hit the masses before AR VR already has consumer hardware in the market and a strong developer community, These devices are still relying on hardware progress, miniaturisation and machine learning advances to deliver on their promise, whereas VR technology is in more of an optimization phase. [email protected] 4. VR will become our new social hub VR will become a new social and entertainment hub, enabling people to meet like minded people, build relationship and share their passions in hyper-targeted communities they will contribute building, using tools like VRChat, High Fidelity or Somnium Space. [email protected] Thanks For Watching Website:- www.mobiloitte.com Follow Us
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