Uploaded on Mar 21, 2020
AR and VR development have a lot in common services, they could also lead us down totally different paths in entertainment, gaming, communication and more. Augmented reality overlays virtual 3D graphics onto our real world, augmenting the way we see our everyday life and bringing us more information.
future of ar and vr
The Present anTdh e Present and
Future of AR aFnudt uVrRe of AR and VR
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Introduction of AR and VR
Introduction of AR and
AR and VR deVveRlopment have a lot in
common services, they could also lead
us down totally different paths in
entertainment, gaming, communication
and more. Augmented reality overlays
virtual 3D graphics onto our real world,
augmenting the way we see our
everyday life and bringing us more
information.
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Face on Modern AR and VR
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Virtual Reality: Transforming
Imagination Reality
Virtual showrooms: Manufacturers can use this technology to
showcase their products in virtual showrooms.Not only does it help
them deliver life-like user experiences but also saves space.
3D vision: VR-based apps drive customer engagement as they
are capable of delivering immersive experiences with a 3D vision
of the products
Interactive marketing and branding:VR enables the companies
to promote their products with an amazing blend of photography and
technology that leads to interactivity.
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Augmented Reality: Merging
Physical With Virtual
Transparency: With AR-based applications, the business
can present their products and services in an enhanced way by
impactful visual experience to the clients.
Data delivery: AR facilitates the companies to show the relevant
data of their products in a real-time to the people. context-based data
can be presented in the form of engaging content.
Training: AR apps and devices serve as an effective simulative
training tool for the employees.It ensures high training which
eventually increases their productivity.
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Augmented and Virtual
Reality: Where are we
Now?
Today, a third of American households have three
or more smartphones, according to Pew Research
Center, while 23 percent have more desktops and
17 percent have more tablets.
We are constantly surrounded by screens. when
the first validation of consumer augmented reality
use came from Pokémon Go, nobody had thought
about AR applications on a smartphone.
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Fuututruer oef AoRf AanRd aVRnd
VR
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1.Immersive technologies are
the next change of interface
Immersive technologies are more than a new
computing platform: they are a change of
interface. There has only been two changes of
interface in the entire human history: the first
one was the printing press and the second one
was the screen. Both these shifts had a huge
impact on humanity.
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2. Smartphone AR is not
true AR
By definition, immersive technologies do not
rely on a screen to display information.
Therefore, smartphone AR does not belong
to the category. Holding your phone in front
of you to consume content is awkward, not
natural, and will not provide real customer
value beyond very specific use cases, or
gimmicks.
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3. VR will hit the masses
before AR
VR already has consumer hardware in the
market and a strong developer community,
These devices are still relying on hardware
progress, miniaturisation and machine
learning advances to deliver on their
promise, whereas VR technology is in
more of an optimization phase.
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4. VR will become our new social hub
VR will become a new social and
entertainment hub, enabling people to
meet like minded people, build
relationship and share their passions in
hyper-targeted communities they will
contribute building, using tools like
VRChat, High Fidelity or Somnium
Space.
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