Uploaded on Jul 17, 2024
According to the latest research report by IMARC Group, The Australia online gambling market size reached US$ 4.9 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 8.5 Billion by 2032, exhibiting a growth rate (CAGR) of 6.2% during 2024-2032. More Info:- https://www.imarcgroup.com/australia-online-gambling-market
Australia Online Gambling Market PPT: Growth, Outlook, Demand, Keyplayer Analysis and Opportunity 2024-32
Australia Online Gambling Market Research and Forecast Report 2024- 2032 Format: PDF+EXCEL © 2023 IMARC All Rights Reserved About IMARC Group In ternat ional Market Analys is Research and Consul t ing Group is a leading adv iser on management s t rategy and market research wor ldwide. We par tner wi th c l ients in a l l regions and indust ry vert ica ls to ident i fy thei r h ighest -value oppor tuni t ies, address thei r most cr i t ica l chal lenges, and t ransform thei r bus inesses. IMARC’s in format ion products inc lude major market , sc ient i f ic , economic and technological developments for bus iness leaders in pharmaceut ica l , indust r ia l , and h igh technology organizat ions. Market forecasts and indust ry analys is for b iotechnology, advanced mater ia ls , chemicals , food and beverage, t ravel and tour ism, nanotechnology and novel process ing methods are at the top of the company’s exper t ise. IMARC’s ta i lored approach combines unfathomable ins ight in to the dynamics o f companies and markets wi th c lose cooperat ion at a l l levels of the c l ient organizat ion. This ensures that our c l ients achieve unmatchable compet i t ive advantage, bui ld more pro f ic ient organizat ions, and secure las t ing resul ts . Accord ing t o the la tes t r epo r t by IMARC Group, t i t l ed "Aust ra l ia On l i ne Gambl ing Market : I ndust ry T rends, Share , S ize , Growth , Opportun i ty and Forecast 2024-2032 ," t he Aus t ra l ia on l ine gamb l ing marke t s i ze reached US$ 4 . 9 B i l l i on in 2023 . Report Onl ine gamb l ing , a l so known as e lec t ron ic gambl ing , i s t he p rocess o f p lac ing be ts w i th a be t t ing shop , book ie , and o ther gamb l i ng es t ab l i shment s . I t i s conduc t ed v i a the i n t e rne t , wh ich o f f e r s a w ide range o f benef i t s , such as f ree Highlight and games, bonuses , loya l t y po in t s , no t r ave l ing , g loba l access , f l ex ib i l i t y , conven ience, and a w ide range o f paymen t op t ions . Description I n Aus t ra l ia , t he in t roduc t ion o f new fo rms o f on l ine gamb l ing , l i ke keno, ins t an t sc ra t ch t i cke ts , and lo t t e r y t e rm ina ls , has ga ined popu la r i t y ac ross t he count ry . On l ine gamb l ing p la t f o rms a lso a t t r ac t t he younger genera t ion and reach peop le who do no t have access to cas inos o r ba rs . Request fo r a PDF sample o f th is repor t : ht tps : / / www. imarcgroup .com/aus t ra l ia -on l ine-gamb l ing-marke t / reques t samp le Report Description Austra l ia On l ine Gambl ing Market T rends: The marke t i s p r imar i l y d r i ven by in f l a t ing d isposab le incomes and the inc reas ing re l iance on sm ar tphones in t he reg ion . I n add i t i on , key marke t p laye rs a re launch ing on l ine gamb l ing app l i ca t i ons wh ich can be eas i l y accessed v ia tab le t s o r mob i le dev ices . Moreover , t he sudden ou tb reak o f t he co ronav i rus (Cov id -19 ) d isease pandemic and the lockdown res t r i c t ions encouraged consumers t o sh i f t t oward on l ine gaming , wh ich rep resen ts ano the r ma jo r g rowt h - induc ing fac to r . Bes ides th is , t he marke t i s a lso be ing p rope l l ed by r i s ing pene t ra t ion o f t he in te rne t , wh i ch ass is t ed consum ers in in t e rac t i ng w i th in te rna t iona l and domest i c gamb l ing webs i t es and mob i le app l i ca t ions . Fur thermore , t he adven t o f advanced techno log ies , i nc lud ing v i r t ua l r ea l i t y (VR) , 3D an ima t ion , and b lockcha in , wh i ch c rea t e an immers i ve exper ience fo r t he p layer and he lp ma in ta in the t r ansparency o f gamb l ing ac t i v i t i es , i s con t r ibu t ing to marke t g rowt h . Look ing forward , IMARC Group expects the market va lue to reach US$ 8 .5 B i l l i on by 2032, exh i b i t i ng a CAGR of 6 .2% dur i ng the forecast per i od (2024-2032) . V i ew Report TOC, F igures and Tab les : h t tps: / / www. i marcgroup .com/aust ra l i a -on l ine -gambl ing -market Breakup by Game Type: • Sports Bett ing o Football o Horse Racing o E-Sports o Others Report • Casino o Live Casino Segmentation o Baccarat o Blackjack o Poker o Slots o Others • Others Breakup by Device: • Desktop • Mobi le • Others Breakup by Region: Report • Austral ia Capital Terr i tory and New South Segmentation Wales • Victoria and Tasmania • Queensland • Northern Terr i tory & Southern Austral ia • Western Austral ia What was the size of the Australia online gambling market in 2023? What is the expected growth rate of the Australia online gambling market during 2024-2032? Key What are the key factors driving the Australia online gambling market? Questions What has been the impact of COVID-19 on the Answered in Australia online gambling market? the Report What is the breakup of the Australia online gambling market based on the game type? What is the breakup of the Australia online gambling market based on the device? What are the key regions in the Australia online gambling market? 1 P r e f a c e 2 S c o p e a n d M e t h o d o l o g y 2 . 1 O b j e c t i v e s o f t h e S t u d y 2 . 2 S t a k e h o l d e r s 2 . 3 D a t a S o u r c e s 2 . 3 . 1 P r i m a r y S o u r c e s 2 . 3 . 2 S e c o n d a r y S o u r c e s 2 . 4 M a r k e t E s t i m a t i o n 2 . 4 . 1 B o t t o m - U p A p p r o a c h Table of 2 . 4 . 2 T o p - D o w n A p p r o a c h 2 . 5 F o r e c a s t i n g M e t h o d o l o g y 3 E x e c u t i v e S u m m a r y 4 I n t r o d u c t i o n 4 . 1 O v e r v i e w Contents 4 . 2 K e y I n d u s t r y T r e n d s5 A u s t r a l i a O n l i n e G a m b l i n g M a r k e t 5 . 1 M a r k e t O v e r v i e w 5 . 2 M a r k e t P e r f o r m a n c e 5 . 3 I m p a c t o f C O V I D - 1 9 5 . 4 M a r k e t F o r e c a s t 6 M a r k e t B r e a k u p b y G a m e T y p e 6 . 1 S p o r t s B e t t i n g 6 . 1 . 1 M a r k e t T r e n d s 6 . 1 . 2 M a j o r T y p e s 6 . 1 . 2 . 1 F o o t b a l l 6 . 1 . 2 . 2 H o r s e R a c i n g 6 . 1 . 2 . 3 E - S p o r t s 6 . 1 . 2 . 4 O t h e r s 6 . 1 . 3 M a r k e t F o r e c a s t 6 . 2 C a s i n o 6 . 2 . 1 M a r k e t T r e n d s 6 . 2 . 2 M a j o r T y p e s 6 . 2 . 2 . 1 L i v e C a s i n o 6 . 2 . 2 . 2 B a c c a r a t 6 . 2 . 2 . 3 B l a c k j a c k 6 . 2 . 2 . 4 P o k e r 6 . 2 . 2 . 5 S l o t s 6 . 2 . 2 . 6 O t h e r s 6 . 2 . 3 M a r k e t F o r e c a s t 6 . 3 O t h e r s 6 . 3 . 1 M a r k e t T r e n d s Table of 6 . 3 . 2 M a r k e t F o r e c a s t7 M a r k e t B r e a k u p b y D e v i c e 7 . 1 D e s k t o p 7 . 1 . 1 M a r k e t T r e n d s Contents 7 . 1 . 2 M a r k e t F o r e c a s t 7 . 2 M o b i l e 7 . 2 . 1 M a r k e t T r e n d s 7 . 2 . 2 M a r k e t F o r e c a s t 7 . 3 O t h e r s 7 . 3 . 1 M a r k e t T r e n d s 7 . 3 . 2 M a r k e t F o r e c a s t 8 M a r k e t B r e a k u p b y R e g i o n 8 . 1 A u s t r a l i a C a p i t a l T e r r i t o r y a n d N e w S o u t h W a l e s 8 . 1 . 1 M a r k e t T r e n d s 8 . 1 . 2 M a r k e t F o r e c a s t 8 . 2 V i c t o r i a a n d T a s m a n i a 8 . 2 . 1 M a r k e t T r e n d s 8 . 2 . 2 M a r k e t F o r e c a s t F o r m o r e i n f o r m a t i o n , v i s i t : ht t ps : / /w ww. i ma rc gro up . c o m /a us t ra l i a - o n l i ne -g a mb l i ng -m a rke t / t o c Partial List of Clients Partial List of Clients Disclaimer © 2024 IMARC Al l R ights Reserved Th is Pub l i ca t ion and a l l i t ’ s con ten ts un less o therw ise men t i oned a re copy r i gh ted in the name o f I n t e rna t i ona l Marke t Ana lys i s Research and Consu l t ing ( IMARC) . 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