The global metaverse market size was USD 48.12 Billion in 2020 and is expected to register a revenue CAGR of 44.1% during the forecast period. Rising demand for virtual assets, increasing usage of Non-Fungible Tokens (NFTs) to trade digital assets, growing focus on developing metaverse platforms for diverse applications by tech giants, and rapid development of Decentralized Finance (DeFi) applications are among some of the key factors expected to continue to drive market revenue growth during the forecast period.
Metaverse Market
Global Metaverse
Market Size to
Reach USD 872.35
Billion in 2028
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Market
Rising demand for virtual assets and incSreausinmg usamge oaf NrFTys to trade digital assets are some key
factors driving market revenue growth
Market Size – USD 48.12 Billion in 2020, Market Growth – at a CAGR of 44.1%, Market Trends –
Presence of number of tech giants and start-ups in North America
The global metaverse market size is expected to reach USD 872.35 Billion in 2028 and register a revenue
CAGR of 44.1% over the forecast period, according to a latest report by Reports and Data. Rising demand for
Mixed Reality (MR) for use in the metaverse is expected to drive market revenue growth to a significant
extent during the forecast period. In addition, increasin g demand for virtual assets and usage of Non-
fungible Tokens (NFTs) to trade digital assets is expected to boost market revenue growth going ahead.
Some major companies included in the global market report are Facebook, Inc., Tencent Holdings
Ltd., ByteDance Ltd., NetEase, Inc., Nvidia Corporation, Epic Games, Inc., Unity Technologies, Inc.,
Roblox Corporation, Lilith Games, and Nextech AR Solutions Corp.
To understand how our Metaverse Market report can bring difference to your business strategy:-
https://www.reportsanddata.com/report-detail/metaverse-market
Market
Platform Outlook (Revenue,S UuSDm Bimlliona; r20y18-2028)
• Mobile
• Desktop
Component Outlook (Revenue, USD Billion; 2018-2028)
• Software
• Asset Creation Tools
• Programming Engines
• Hardware
• Virtual Reality (VR) Headsets & Augmented Reality (AR) Headsets
• Display
• Extended Reality (XR) Hardware
• Omni Treadmills
• Haptic Devices & Sensors
• Smart Glasses
Market
Technology Outlook (Revenue,S USuD mBillimon; a20r1y8-2028)
• Virtual Reality (VR) & Augmented Reality (AR)
• Mixed Reality (MR)
• Blockchain
Offerings Outlook (Revenue, USD Billion; 2018-2028)
• Avatars
• Virtual Platforms
• Asset Marketplaces
• Financial Services
Application Outlook (Revenue, USD Billion; 2018-2028)
• Social Media
• Gaming
• Aircraft Maintenance
• Conference
• Content Creation
• Online Shopping
• Virtual Runway Shows
Market
End-use Outlook (Revenue, USSDu Bmilliomn; a20r1y8-2028)
• Media & Entertainment
• Aerospace & Defense
• Fashion
• Education
• Others
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Regional Outlook (Revenue, USD Billion; 2018-2028)
• North America
• Europe
• Asia Pacific
• Latin America
• Middle East & Africa
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