Browser Games Market 2020 - By Type, By Region, Major Players, Opportunities And Strategies - Global Forecast To 2030


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Uploaded on Nov 5, 2020

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Gaming companies are increasingly promoting their games by making users share the content on social media.

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Browser Games Market 2020 - By Type, By Region, Major Players, Opportunities And Strategies - Global Forecast To 2030

Browser Games Market 2020 - By Type, By Region, Major Players, Opportunities And Strategies - Global Forecast To 2030 www.tbrc.info Email: [email protected] © The Business Research Company. All rights reserved. Browser Games Market Characteristics: • The global browser games market reached a value of nearly $7,012.9 million in 2019, having increased at a compound annual growth rate (CAGR) of 10.3% since 2015. The market is expected to grow at a CAGR of 7.3% to nearly $9,285.0 million by 2023. The market is expected to reach $11,108.6 million in 2025, and $17,092.2 million in 2030. Growth in the historic period resulted from in-game purchases and freemiums, live streamers and gaming influencers, and rise in disposable income. Factors that negatively affected growth in the historic period were stringent regulations, and low internet speed. Going forward, increasing use of internet, cross-platform publishing and play, technological advances, rising penetration of 5G, and increasing gamers involvement due to COVID-19 will drive the growth. Factors that could hinder the growth of the browser games market in the future include growing privacy concerns, regulatory restrictions to curb games addiction, and economic implications of COVID-19. • The Business Research Company’s latest report Browser Games Global Market Report 2020 covers Browser Games market drivers, Browser Games market trends, Browser Games market segments, Browser Games market growth rate, Browser Games market major players, and Browser Games market size. The report provides in-depth analysis of the impact of COVID-19 on the Browser Games industry, along with revised market numbers due to the effects of the coronavirus. • The major regions included in the report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, and Africa. Click Here To View Complete Report 2 © The Business Research Company. All rights reserved. Major Key Players: King Digital Entertainment Gameforge InnoGames GmbH Zynga Inc. Bigpoint GmbH Click Here To Get A Sample Report 3 © The Business Research Company. All rights reserved. Table Of Content 1. Browser Games Market Executive Summary 2. Table of Contents 3. List of Figures 4. List of Tables 5. Report Structure ….. 21. Global Browser Games Market Competitive Landscape 22. Key Mergers And Acquisitions In The Browser Games Market 23. Browser Games Market Future Outlook and Potential Analysis 24. Browser Games Market, Conclusions And Recommendations 25. Appendix Click Here To Get A Sample Report 4 T h e Business Research Company. All rights reserved. Get In Touch Whatever your need be, at The Business Research Company we provide research consulting solutions for businesses, government agencies consultancies, and market research companies. 5 © The Business Research Company. All rights reserved. Europe Asia Americas The Business Research Company The Business Research Company, The Business Research Company 47 Anchorage Point, Horizon Avenue, 625 South Avenue, Apt B204, 42 Cuba Street, Canary Wharf, 8-2-603/b/s/1/2 Secane, Philadelphia, PA 19018, London, England, Road Number 10 USA E14 8NE. Banjara Hills +1 3156230293 +44 207 1930 708 Hyderabad (India) Email: [email protected] Email: [email protected] 500033 www.tbrc.info www.tbrc.info ++91 8897263534 Email: [email protected] www.tbrc.info 6 © The Business Research Company. All rights reserved.